Shorebreak Hotel as a venue for industry events. Cinematographer Louie Schwartzberg's "Moving Art Retreat" in June at Turtle Bay Resort. Details on Industry Insight.
The Surf and Gaming media got its first hands-on look at Billabong’s new surf video game yesterday in the conference room at Bong Headquarters in Irvine California. Billabong Surf Trip was received by both members of the surf media and gaming editors and bloggers from all over the gaming world.
“My overall experience with Billabong Surf Trip was a good one,” wrote Matt Dunn from the prestigious game site Touch Gen. “The waves are sweet, the controls are solid, and the various maneuvers actually require some skill and timing to pull off.”
The game is a joint project of Apple, Chillingo (the top video distribution group) Biodroid and Billabong. It will be out sometime later in the season, and looks like it has caught the interest of both surfers and gamers with some interesting new features.
“It’s the first game to have wave technology that changes features not only at every surf break but on every wave,” said Brad Vandenberg, Billabong Graphic Designer who has been playing a prototype of the game for several months now. “It makes it a unique surf game.”
Top surf stars Taj Burrow, Maya Gabiera and Tiago Pires were also on hand and gave the crowd some of their thoughts on how the game had been developed from the surf aficionado’s viewpoint.
“Biodroid, the developers of Billabong Surf Trip, said they spent almost 6 months on the algorithms for the procedurally-generated waves in this game, and it definitely shows,” wrote Matt Dunn just hours after being treated to a surf session at San Onofre beach by the Billabong crew and then trying the game for himself. “I’m a big video game water nerd, so when I’m impressed with water in a video, it definitely says something.”